Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Saturday, January 19, 2008

Attention all Video Gamers in Sri Lanka.... Do NOT miss this one out...


L 4
Organized by
Death Company


Join Death Company at their 4th LAN Party, L4 where everyone is invited, and experience multi-player gaming on a whole new level!

Yes people... if you are an enthusiastic gamer... you CANNOT miss this one out... 26th and 27th will be 48 hours of non-stop gaming!!! Now what kind of a gamer would miss that out??!!! All u need to bring is you PC (DC have the games required) and if you can manage about Rs.800 for food and drinks... and oh.. you need to tell them that you're coming too...

Time & Venue: 9.00 AM onwards - at - 47/10 Park Road, Ratmalana.

so... how would u let them know or find out more.. easy..
Call : Xuan on +94777888078. He'll be more than happy to fill you in... or click here

there will be all kinds of gamers in from SL and will be playing games of all genres... there will be challenges and fun...

If you consider yourself a video gamer.. THIS is where you should be next weekend... see you at L4 gamers... and be prepared... Be there or miss out the best weekend gaming experience... :)

maybe ur not in to PC gaming at all.. but if you know some one who is... well just let them know.. you just might make them VERY happy...

Tuesday, August 14, 2007

what i was doing lately....... (Jade Empire & CnCTW)

Lets see..... I chased away an alien race and freed the planet from them...... and then I saved the Water Dragon the Sheperd of the dead and the Jade Empire from the evil Emperror Sun Li....

Command and Conquer - Tiberium Wars:

It was quite sometime since this was released.... and got my hands on it recently only....

in sequel to the Tiberium series.... CnCTW continues the story of Tiberium started in 1995.
The story is woven very nicely to make it a continuation of the same story... the small plant like tiberium and changed to a crystal form and kane the bad guy is still at large.. its very interesting how they've connected everything together... and once u finish the 3 campaigns you have 3 sides of the same story..... :-)

The game play and graphics has improved marvelously from Tiberium sun... (Renegade was more RPG than stratergy!) The details of the units and the terrains are good.. you get a 3D view where u can rotate the camera angle.. so u know which unit is where... You will not miss out anyone who is behind tall buildings or uneven terrain... You can "zoom in" to a decent distant to see the units and characters clearly too.... and i like the effects of the shadows of the clouds running across the terrain.

Game play... well.. Its not all that CHALLENGING... I finished the game in medium or the default skill level and the game did not have any nail biting tight spots.... and some of the levels were plainly dumb ones... you can really get ur way around easily to achieve the mission objectives.... The Scrin campaign was slightly challenging than the rest.

I played almost all of the CnC series and all the games of Tiberium series.... and I must admit that i've enjoyed them... I think the Music was better when Westwood studios was handling that game... anyone who played Red Alert will agree with me...

8/10 if ur in to strategy games i know that you've already played this...



Jade Empire:
Remember Grey Matter studios??? yes!! the ppl who developed "Return to Castle Wolfenstine" and Bio Ware developed this amazing RPG game....(The X box version was developed by Microsoft)

Jade empier is the extreme opposite of what i've metioned before... Based on ancient Chinese mythical background and traditional martial arts. You start by selecting a character, either male or female. Who is the best student of a grand martial arts Master.

Splendid graphics as you can see from the screen shots i've taken. Thats how it looks on 1024X768, 4XAA (high quality settings), on a nVidia 7300GT, 1Gb DDRII, Windows Vista. For that kinda look the games runs VERY smoothly. way above 20fps unless it comes to some specific places where you have to fight against four opponents who sends flames and other particles. other than that the game is smooth. If I had to compare.. I'd Settle to Prince of "Persia Sands of Time" graphics. Very nice and runs smoothly.

Game play is awsome... you're on a quest trying to full fill your unknown destiny learning about you and your past. The martial arts fighting styles can be learned, upgraded and any combat with an opponant can be turned in to a Hollywood action movie sequence. You get to chooose how you want to continue the story and the development of your character. Good Guy or the Bad Guy... The path of the Open palm - the good way or... the Closed Fist - the Bad way... Depending on how you choose to develop your character and the descitions you make the game will give you several diffent endings. I tried three different ending. Good, Bad and well... rather Ugly too...
Apart from the main all mighty fighting and seriouse quest; you get to play this "Raptor" style flight missions. its fun... I thouroughly enjoyed each and everyone of them...
Its all there... Action, Betrayal, Conspiracy, Wisdom, Romance.....

There are some little bugs here and there... you have to save every now and then coz some times the camera seems to loose its sense of direction and location. All of a sudden you find yourself staring at a ceiling or a floor or some wall... and there is simply no way of fixing it... Unless of coz you reload the game... but it can be easily forgiven....

Overall.. it is a VERY good experiance... Its one of those that will keep you up till 5.00 AM and you go to work after only an hours sleep... If you're in to RPG... try not to miss this one out...
9.5/10



(Click the image for a larger view)

Saturday, July 07, 2007

Assasin's Creed...

From the developers of Prince of Persia...



I'm waiting for a PC version.....

Friday, April 20, 2007

Check out the "Wallpaper of the Day" in my blog!!!

You will notice i've added a small thumbnail the the left middle of the page below the lable cloud....

This is a free wallpaper from Gamewallpapers.com. If you're a cyber games enthusiast you'd find this interesting. The wallpaper is updated every 24hrs and you can download it to a preferable size to fit your desktop.... check it out!!!

Tuesday, December 05, 2006

PREY - The Earth's Saviour Doesn't Want the Job!!

Yeah... Now that is how I spent my poya day!!! I committed ALOT of sin killing a lot of aliens and basically destroying a whole planet... or a habbitat if I put it correctly!!!

Didn't get what I said??? Let me explain...

Produced by 3D Realms and developed by Human Head Studios along with Venom Games, using the legendary Doom 3 engine (which is not developed by id games though!!) "PREY" is a come back of the original game by 3D Realms in early 90's.

(For those who don't really understand where I'm getting at... its a PC game!!)


The Story

You play the role of Tommy (a Cherokee living on a reservation), having a heart to heart with himself. You hear about the emotional grief he has with the love of his life, Jen. Aspirations of what is beyond the reservation plague Tommy to the core and he is within a hair's width of leaving all together, despite his grandfather's wishes. If only Jen would come with him he knows he would be set, yet she is very content with her life and wishes to stay. Here is where the player enters.

Shortly after here the entire bar they work in is ripped from the ground and teleported to the "Sphere" in orbit near Earth. The Sphere is a living mother-ship occupied by a race that seeks to use the human race as food. A fantastic technology of variable portals and tractor beams allows the Sphere to pick and choose what it wants and incorporate that into itself. Tommy, Jen, and his grandfather Enisi are imprisoned on platforms that curve along tracks in the heart of the Sphere.

Where he manages to break free from what seems like a procuction line of a processing plant with help of a rogue!!! and get a gun in to his hand and starts making his way to free his Grand Pa and Jen...

Mixed in to this whole epic is an underlying story of Tommy trying to find himself in his Cherokee ways. All his life he has been resentful of the superstitious "mumbo-jumbo" that his grandfather has been preaching. The ways of the spirits, his ancestors, and everything Cherokee is simply not something Tommy wants to hear. Though his plight forces him to slowly accept things of his heritage, each step is very painful and met with a lot of resistance.

Game Play


Initially Prey looks like any other sci-fi-themed first-person shooter, you get a basic hud where they display the aquired weapons, health bar, the spirit bar (activates after you encounter your spirit realm) and ammunition.
The guns starting from the crazy-looking biomechanicalAssault riffle ( You start with a Pipe wrench but I recall myself going even 150 paces encountering a few small enemies with that... ) all the way to a rocket launcher... most of the weapons are biomechanical with living parts in them that moves and wiggles about when idling.. and they automatically reload... and the Rifle that i mentioned has a sniper mode to it... most bizaare sniper version i've encountered that the living scope of the sniper comes and plugs in to your eye... giving a decent zooming ability and a heat signature too!!!

The weapons are just part of Prey's unusual design. What's really wild about the game is how it uses direction, gravity, and portals to surprise you, disorient you, and impress you. Basically, "up" and "down" is relative throughout the game; certain types of corridors allow you to run straight up onto a wall and then keep moving "forward." Portals tear through the fabric of the bizarre alien landscape you're fighting in, revealing completely different environments on the other side. You run right on through (and can even fire your weapons through) and just keep going, and you'll be suddenly surrounded by different terrain. It comes to real weired levels where you have to shoot and activate the gravity polarizors to "choose" which side you want the ground to be... and not to forget the "walkers" the gravity paths that lets you walk even on the ceiling!!!

Another cool twist to Prey is that you evidently can't die. Your character may leave his body, traveling in sort of a spirit world. It's reminiscent of the Soul Reaver action adventure series, though we're happy to see that the game's innovative twist finds its way into a first-person shooter. When defeated, it looks as if you'll have to literally fight your way back from death's door, shooting the enemies of your ancestors red demons to regain health and blue demons to regain the spirit health... you'll get only about 15seconds to do this till you're sucked back in to the metal world to fight your way....

The soul or the spirit realm is another added feature... Tommy can go in to the spirit realm anytime he wants to.. this comes in handy to go around in the game.. specially through the force fields... and talking about spirits... you cannot forget Talon. The spirit form of Tommy's pet hawk from his childhood who comes along to guide and aid in his quest. It helps us by attacking and distracting the enemies and perching on important consoles hinting us what to do and to decipher the alien language...

Graphics and Sound.

Its the Doom 3 engine... Heavily modified.. not many options to change and play around with... splendid use of color and great visual!!! No glitches that I encountered... I need not say anything else apart from that...

Conclusion

As expected, Prey was quite a treat to play through. provided enough enjoyment to keep you entertained until the next big thing comes along. My concern does lie with the replay value of Prey. I started to go back and play through again, but didn't feel near as much drive as I did the first time when the mysteries were still to be discovered. This leads me to believe the game is pulled along by story a lot more than it is by actual game play. Despite the replay value, simplistic interface, and occasionally cheesy dialogue, I would more than recommend this game to anyone wanting something new. The gravity defying levels, portals, and visuals make it worth your time.

1. Theme - 10
2. Learning Curve - 10
3. Replayability - 6
4. Fun - 9
5. Sound - 9
6. Graphics -10
7. Compatibility - 10
8. Price - 6 (well it really doesn't effects us here!!)
9. Availability - 10
10. Originality - 10
Total: 90
(with courtsey of Game Pyre)